{"id":144,"date":"2024-01-13T18:46:45","date_gmt":"2024-01-13T18:46:45","guid":{"rendered":"https:\/\/nua-ux.design\/hashry-andri\/blog\/?p=144"},"modified":"2024-02-15T19:38:02","modified_gmt":"2024-02-15T19:38:02","slug":"project-3-hifi-website","status":"publish","type":"post","link":"https:\/\/nua-ux.design\/hashry-andri\/blog\/3\/project-3-hifi-website\/","title":{"rendered":"Project 3 (HiFi &#8211; Desktop)"},"content":{"rendered":"\n<p>Final phase of project 3, designing high fidelity for the website. As mentioned in the previous post (project 3 visual ideation) i&#8217;ll be designing an experience website about red dead redemption festival. It&#8217;s a site for user to make table reservation and enjoy their meal at a fancy saloon that&#8217;s fully inspired from the game. The foods, drinks, environment, building and etc. <\/p>\n\n\n\n<h1 class=\"wp-block-heading\">Analyzing Game Designs <\/h1>\n\n\n\n<p>First and foremost i analyze the gaming design, the fonts, graphic and interactivity that are available in the game and it seems that it&#8217;s impossible for me to replicate their design if i fully depend on figma tools. Their not using simple vectors but instead they use <strong>waterpaint, grunge brush, vintage paper texture<\/strong> to recreate 1800s style. Johnny gave me this website where it breaks down all graphics and interaction design from the game for reference. So, I decide to<strong> illustrate vectors<\/strong> like frame and button in <strong>photoshop and illustrator<\/strong>. As for the font, I looked up on google about red dead redemption&#8217;s font and download it. I used the<strong> font<\/strong> &#8220;Chinese Rocks&#8221; as header, &#8220;Kirsty&#8221; for topics and buttons and &#8220;Roboto Slob&#8221; for any descriptions. <\/p>\n\n\n\n<p><a href=\"https:\/\/www.gameuidatabase.com\/gameData.php?id=34\" data-type=\"link\" data-id=\"https:\/\/www.gameuidatabase.com\/gameData.php?id=34\">https:\/\/www.gameuidatabase.com\/gameData.php?id=34<\/a><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" loading=\"lazy\" width=\"647\" height=\"1024\" src=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/another-frame-design-647x1024.jpg\" alt=\"\" class=\"wp-image-145\" style=\"aspect-ratio:0.6318359375;width:323px;height:auto\" srcset=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/another-frame-design-647x1024.jpg 647w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/another-frame-design-189x300.jpg 189w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/another-frame-design-768x1216.jpg 768w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/another-frame-design-970x1536.jpg 970w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/another-frame-design-1293x2048.jpg 1293w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/another-frame-design.jpg 1440w\" sizes=\"(max-width: 647px) 100vw, 647px\" \/><\/figure><\/div>\n\n\n<p class=\"has-text-align-center\"><strong><em>Illustrations i did to replicate Red Dead Redemption graphics<\/em><\/strong><\/p>\n\n\n\n<h1 class=\"wp-block-heading\">Content Experience<\/h1>\n\n\n\n<p>All the <strong>description<\/strong> in the website such as the objective, saloons, mission page are all written by me first then i ask <strong>ChatGPT to rephrase it into cowboy slang<\/strong> or even better, <strong>phrase it as if Arthur Morgan<\/strong> (game protagonist) would describes it or promote it to people around. Sometimes it would be too long or it kept repeating the same words but I&#8217;ll asked it to simplify and changed some words with their synonym.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"681\" height=\"378\" data-id=\"146\" src=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Screenshot-2024-01-13-181821.png\" alt=\"\" class=\"wp-image-146\" srcset=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Screenshot-2024-01-13-181821.png 681w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Screenshot-2024-01-13-181821-300x167.png 300w\" sizes=\"(max-width: 681px) 100vw, 681px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"has-text-align-center has-regular-font-size\"><em><strong>Help from ChatGPT<\/strong><\/em><\/p>\n\n\n\n<p>For the images i asked <strong>imagebingcreator to generate<\/strong> it. I would put in the <strong>prompts<\/strong> like &#8220;Generate an RDR2 festival poster with their the game artstyle&#8221; or &#8220;Generate a poster of treasure hunt inspired from RDR2&#8221; something like that. These picture are used for the ticket poster, background and gameposter, and header picture as well. I tried to put in as much picture as i could to attract the user and less description because i believe user won&#8217;t read everything. <strong>Short but pack<\/strong> with information.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img decoding=\"async\" loading=\"lazy\" width=\"1024\" height=\"1024\" src=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/62abda55-59c5-4fe5-802b-9658be7f02c7.jpeg\" alt=\"\" class=\"wp-image-147\" style=\"aspect-ratio:1;width:381px;height:auto\" srcset=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/62abda55-59c5-4fe5-802b-9658be7f02c7.jpeg 1024w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/62abda55-59c5-4fe5-802b-9658be7f02c7-300x300.jpeg 300w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/62abda55-59c5-4fe5-802b-9658be7f02c7-150x150.jpeg 150w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/62abda55-59c5-4fe5-802b-9658be7f02c7-768x768.jpeg 768w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h1 class=\"wp-block-heading\">Festival Layout and images<\/h1>\n\n\n\n<p>Although it&#8217;s a fiction event, I&#8217;m aiming to give the <strong>best website experience with full of information<\/strong> for the user. I&#8217;ve <strong>illustrated<\/strong> a map for the event in<strong> photoshop <\/strong>so users would plan out their day when attending the event. There&#8217;s also <strong>indicators<\/strong> at the bottom right for users to know the locations. The map design is fully<strong> inspired from the game<\/strong> in terms of the colours and marking (circle icon) from the game. I add <strong>crumpled and old paper texture<\/strong> to make it seem more vintage just like how the theme was supposed to be. Other than that, there&#8217;s a <strong>table layout<\/strong> in restaurant as well for them to book their seating. Simple and easy for user and theres <strong>colour difference for reference<\/strong>.Grey is for &#8220;available&#8221; tables, yellow&#8217;s for &#8220;unavailable&#8221; and green is when user selects it.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1024\" height=\"576\" src=\"http:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Untitled-1-1024x576.jpg\" alt=\"\" class=\"wp-image-154\" srcset=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Untitled-1-1024x576.jpg 1024w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Untitled-1-300x169.jpg 300w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Untitled-1-768x432.jpg 768w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Untitled-1-1536x864.jpg 1536w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Untitled-1.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n<p class=\"has-text-align-center\"><strong><em>Event map <\/em><\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" loading=\"lazy\" width=\"963\" height=\"742\" src=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Screenshot-2024-01-13-194534.png\" alt=\"\" class=\"wp-image-156\" srcset=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Screenshot-2024-01-13-194534.png 963w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Screenshot-2024-01-13-194534-300x231.png 300w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/01\/Screenshot-2024-01-13-194534-768x592.png 768w\" sizes=\"(max-width: 963px) 100vw, 963px\" \/><\/figure>\n\n\n\n<p class=\"has-text-align-center\"><strong><em>Restaurant layout for table booking<\/em><\/strong><\/p>\n\n\n\n<p>For other relatable images, I basically took it from google for menu,saloons and past events, just to give a hint on what users will be expecting on the day.<\/p>\n\n\n\n<h1 class=\"wp-block-heading\">Interaction Design<\/h1>\n\n\n\n<p>Moving on to the final part which is adding interaction (button functionality). All buttons have an interaction where the mouse hover over it, it either changes colour or image. It&#8217;s to emphasize that the ones user hover over is the button. Other than hovering, colour distinction also signifies that it&#8217;s a button with statements beforehand. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img decoding=\"async\" loading=\"lazy\" width=\"437\" height=\"64\" src=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-174221.png\" alt=\"\" class=\"wp-image-163\" style=\"aspect-ratio:6.828125;width:937px;height:auto\" srcset=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-174221.png 437w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-174221-300x44.png 300w\" sizes=\"(max-width: 437px) 100vw, 437px\" \/><\/figure><\/div>\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" loading=\"lazy\" width=\"727\" height=\"446\" src=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-174030.png\" alt=\"\" class=\"wp-image-164\" srcset=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-174030.png 727w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-174030-300x184.png 300w\" sizes=\"(max-width: 727px) 100vw, 727px\" \/><\/figure><\/div>\n\n\n<p><\/p>\n\n\n\n<p>My favorite interaction that i applied is when the user hover over the options of saloon, the colour changes to black and white and the name of the saloon reveals, plus there&#8217;s an outline with red colour appear and it is based from the game which is the reason i love it because i manage to copy it.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" loading=\"lazy\" width=\"1024\" height=\"537\" src=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-173734-1024x537.png\" alt=\"\" class=\"wp-image-166\" style=\"aspect-ratio:2.0735930735930737;width:810px;height:auto\" srcset=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-173734-1024x537.png 1024w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-173734-300x157.png 300w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-173734-768x403.png 768w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-173734.png 1268w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n<p>Another favorite interaction i did was adding tooltip. Other than changing colours, there&#8217;s an information popped up when the user is hovering at the register button in every saloon page. It&#8217;s for the user to be on alert if they want to proceed on their progress and it&#8217;s very obvious since the colour is contrast from background<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img decoding=\"async\" loading=\"lazy\" width=\"479\" height=\"231\" src=\"http:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-173438.png\" alt=\"\" class=\"wp-image-165\" style=\"aspect-ratio:2.0735930735930737;width:664px;height:auto\" srcset=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-173438.png 479w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-173438-300x145.png 300w\" sizes=\"(max-width: 479px) 100vw, 479px\" \/><\/figure><\/div>\n\n\n<p>the change of picture. I applied this effect on merchandise and food section for the user to get a glimpse of the product. The cursor <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" loading=\"lazy\" width=\"404\" height=\"208\" src=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-180458.png\" alt=\"\" class=\"wp-image-167\" srcset=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-180458.png 404w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-180458-300x154.png 300w\" sizes=\"(max-width: 404px) 100vw, 404px\" \/><\/figure><\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img decoding=\"async\" loading=\"lazy\" width=\"402\" height=\"211\" src=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-180354.png\" alt=\"\" class=\"wp-image-168\" srcset=\"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-180354.png 402w, https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-2024-02-15-180354-300x157.png 300w\" sizes=\"(max-width: 402px) 100vw, 402px\" \/><\/figure><\/div>","protected":false},"excerpt":{"rendered":"<p>Final phase of project 3, designing high fidelity for the website. As mentioned in the previous post (project 3 visual [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10,14],"tags":[],"_links":{"self":[{"href":"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-json\/wp\/v2\/posts\/144"}],"collection":[{"href":"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-json\/wp\/v2\/comments?post=144"}],"version-history":[{"count":8,"href":"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-json\/wp\/v2\/posts\/144\/revisions"}],"predecessor-version":[{"id":179,"href":"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-json\/wp\/v2\/posts\/144\/revisions\/179"}],"wp:attachment":[{"href":"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-json\/wp\/v2\/media?parent=144"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-json\/wp\/v2\/categories?post=144"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/nua-ux.design\/hashry-andri\/blog\/wp-json\/wp\/v2\/tags?post=144"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}